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Game Designer

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Read the comprehensive Design Document of Pebbles Path.​​

Pebble's Path - GDD

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Read the Level Design Document of Pebbles Path, with its Demo and Final level.​​

Pebbles Path - Level Design Document

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Read the documentation I made for the Programming department for Pebbles Path.​​

Pebbles Path - Technical Design Document

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Read of  a Graphic Adventure that tries to convey to a male audience the fear women experience when refusing sexual  advances.​​

You Owe Me - GDD

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Read the Design Document of an ironic Tower Defese where turrets can only be placed on rails.​​

R.A.I.L.S. - GDD

 

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Read the Design Document of Run, Die, Run Again: a 2D Platform where your past attempts run with you and help you complete the game.​​

Run, Die, Run Again -
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​​Read the Design Document of Qtie Slap, a Casual Mobile Game where you have to hit the animals with the correct move.

Qtie Slap - GDD

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Read the Design Document of a Couch Party Game where two players try do dismount each other in the Candy World.​​

Sweet Jousting - GDD

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Ready the dissection of Pieraccioni's "Il Ciclone" using the Hero's Journey Framework.​​

Il Ciclone - A "Hero's Journey" Analysis

DOCUMENTATION

ABOUT ME
Junior Game Designer with a passion for the technical side of things and a deep understanding of Visual Scripting tools.
Graduated in Game Design at TheSign Academy in Florence.
PORTFOLIO
DOCUMENTATION
SOCIAL NETWORKS
  • Instagram
  • LinkedIn
  • GitHub
  • Youtube
I am looking for a position where i can use my hybrid set of skills while learning an array of new ones.
2024 - ALBERTO SARGENTI
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